Reload Shm texture when buffer size changes
Summary: Shm textures via Gl must be reloaded in case their size changes. Test Plan: testShmBufferSizeChangeOnSubSurface passes. Reviewers: #kwin, graesslin Reviewed By: #kwin, graesslin Subscribers: davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18453
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d0422eb7
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