Set scale on glScissor calls
Summary: glScissor works on window co-ordinates. i.e not scaled by the viewport We need to multiply by the scale there. This fixes a minor visual glitch in animations when using hardware clipping. Test Plan: Hardcoded my minimise animation to be really slow. Now every frame looks perfect Reviewers: #kwin Subscribers: kpiwowarski, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D8490
parent
019d4bf4
Please register or sign in to comment