Multiply radius by 0.5 in calculateBlurStdDev()
Summary: Fix TODO to follow w3.org standard for shadow-blur Reviewers: #breeze, ngraham Reviewed By: #breeze, ngraham Subscribers: ngraham, plasma-devel Tags: #plasma Differential Revision: https://phabricator.kde.org/D19134
parent
3e78fa28
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