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Commit 1d8731f0 authored by Marco Martin's avatar Marco Martin
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make sure the node is always at an integer position

with fractional scaling sometimes nodes are positioned not only in non
integer logical pixels, but end up being positioned also at non integer
device pixels, making textures badly rendered

BUG: 464069
parent 5638cf28
Pipeline #577162 passed with stage
in 2 minutes and 44 seconds
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