PanelView: Use geometry() instead of geometryByDistance() for computing mask
GeometryByDistance() returns the place where the panel should be at a given moment; however it might not have moved there yet, thus it's better to use the actual screen geometry. If there's a mismatch between the two, e.g. when moving the panel around, then the mapFromGlobal() function would place the mask outside the screen area. BUG: 478923 FIXED-IN: 6.0 (cherry picked from commit 1e6a908f)
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