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Commit 253034f3 authored by David Edmundson's avatar David Edmundson
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Screenpool: avoid uniqueConnection with lambda

Handling QScreen geometryChanged was connected to a lambda with a unique
connection. Qt cannot determine this and doesn't connect.

The unique connection was used as handleScreenAdded is also called when
the output order changed to handle things being async.
(I don't think that's actually needed, but that's a refactor for another thread)

This patch shuffles the code so we only connect once which is cleaner
anyway.

CCBUG: 466312
CCBUG: 466020
parent 659c609d
Pipeline #354374 passed with stage
in 14 minutes and 37 seconds
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