kcm: Add reduced animation mode
Implement #190 reduced animations mode
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🎨 @devinlinAuthor DeveloperKirigami.Units already has duration values that support a global "no animations" setting
Does it affect every use of Kirigami.Units? Because I feel like that could add a lot of unintended side-effects (ex. timers that are for functional reasons, not animations)
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🎨 @devinlinAuthor Developerthe whole point of it is to implement configurable animation durations
Oh... oops
Where can you set this configurable animation duration? I guess I"ll have to look into it
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