[Task Manager] Fix Unity launcher count badge rendering when task is created
When moving a window that currently has a count badge between screens, the newly created task on the other screen will have a glitched out badge overlay. The anchors.fill didn't reliably work with the Loader, it seems it tries to deduce a size from the item it loaded which is rubbish. Forcing a width/height explicitly fixes this. Differential Revision: https://phabricator.kde.org/D3318
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