windowthumbnail: Cleanup on scene graph invalidation
The documentation (https://doc.qt.io/qt-6/qquickitem.html#graphics-resource-handling) states that if we are doing our own low level handling of graphic resources we need to perform cleanup in 3 places: - on item destruction - when an item is removed from the scene (via the virtual releaseResources) - when the scenegraph gets invalidated (via a slot invalidateSceneGraph) We only handled the first two. This would cause a crash if the window thumbnail is showing just an icon instead of a thumbnail and we hit one of the nvidia context loss resets. The atlas texture would be deleted, but we would keep a QSGTexture refernecing something inside that for longer which would linger. I believe we only need the texture provider to reset, but we may as well do it all. BUG: 445893 BUG:
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