Fix clamping in screenContainsPos
QRect.contains(somePointF.toPoint()) will round the values. This is problematic for the case of a mouse being at -0.4, we will consider it in bounds for the screen, but obviously this doesn't match any surfaces. The detection and confineToBoundingBox need to behave the same and floor. BUG: 459328
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mentioned in commit c45d26a3
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mentioned in merge request !2999 (merged)
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