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Commit e67847d4 authored by Marco Martin's avatar Marco Martin
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Use itemChange instead of a connect to windowChanged

with itemChange watching SceneChange is more efficient than connecting
to the windowChanged signal, also this won't arrive during teardown,
aoiding the "destructor already ran" assert.
parent c0cc162b
Pipeline #502522 passed with stage
in 6 minutes and 21 seconds
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