Skip to content
Commit e4938297 authored by Xaver Hugl's avatar Xaver Hugl Committed by Vlad Zahorodnii
Browse files

scene: fix texture inversion with the drm backend

Specify the render target to buffer transformation and take that into
account in effects and when calculating the projection matrix.
parent 2417a038
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment