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Commit df8cb7df authored by Vlad Zahorodnii's avatar Vlad Zahorodnii
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wayland: Make surface damage buffer local

This allows us to avoid losing precision when updating surface pixmaps.
Surface damage needs special handling either way.

Another advantage from switching to buffer damage is that it lets us to
decouple surface textures from surface items, which is useful for making
surface helpers more reusable.
parent d8e57f78
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