Fix clamping in screenContainsPos
QRect.contains(somePointF.toPoint()) will round the values. This is problematic for the case of a mouse being at -0.4, we will consider it in bounds for the screen, but obviously this doesn't match any surfaces. The detection and confineToBoundingBox need to behave the same and floor. BUG: 459328 (cherry picked from commit e924b1cb)
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