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Commit bcd9f1e9 authored by David Edmundson's avatar David Edmundson
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Provide SurfaceItem::shape as a floating vector

Our logical co-ordinates for shape can be floating. The shape is used to
determine final vertices on screen.

The commit appears to introduce some new loops but they're mostly what
QRegion would be doing internally so it shouldn't impact performance.
For most cases we just have a single rectangle in our shape anyway.

opaqueRegion is unchanged for now.
parent 48274149
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