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Commit b4413f4b authored by Vlad Zahorodnii's avatar Vlad Zahorodnii
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scene: Rework window elevation

The order in which windows are painted is computed dynamically every
frame. On the other hand, with the introduction of items, it's desired
to avoid doing that so repaints can be scheduled as needed. The
unification also opens the possibilities for more rendering related
refactors to make the code nicer and more reusable.
parent 1cbc9185
Pipeline #354425 passed with stage
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