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Commit 88563cbc authored by Vlad Zahorodnii's avatar Vlad Zahorodnii
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scene: Remove addDamage() in SurfaceItem::discardPixmap()

Scene::Window::discardPixmap() used not to add damage. No idea how it
got in SurfaceItem::discardPixmap(). Perhaps a mishap when introducing
window items.

From logical point of view, adding damage when discard a pixmap is not
necessary too because a new pixmap is going to be created.
parent 3725d67e
Pipeline #297713 failed with stage
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