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Commit 56f6bab0 authored by Matthias Dahl's avatar Matthias Dahl
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scene: Pad damage if scale factor is fractional

Floating point arithmetic and/or the use of GL_LINEAR in the pipeline,
may result in visual glitches due to rounding (errors). As a short-term
fix until a proper (more involved) solution is in place for Plasma 6,
pad the damage slightly in all directions to alleviate those effects.
parent 9ac6f716
Pipeline #414489 canceled with stage
in 9 minutes and 41 seconds
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