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Commit 51d82fc6 authored by Manuel Stoeckl's avatar Manuel Stoeckl
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Replace an old workaround for alpha-only shadows

SceneOpenGLShadow::prepareBackend used to use QImage::Format_Indexed8,
plus a special code path in GLTexture, to create single-channel OpenGL textures.
Now that Qt supports QImage::Format_Alpha8, this workaround can be removed.
parent 4ab4f928
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