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Commit 3cf004b6 authored by Vlad Zahorodnii's avatar Vlad Zahorodnii
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Don't flush in SurfaceInterface::frameRendered()

Frame callbacks only indicate when the client can start rendering a new
frame, it's not meant to be precise. If the client wants to do some
black magic with frame scheduling and so on, it needs to use a protocol
such as presentation_time. This change removes the pointless flush to
prevent over-flushing client connections.
parent 5efebc3a
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