Properly handle release of a touch resource
Summary: On client side use wl_touch_release to get into the proper destroy handler on server side. There the shared destroy implementation is used. The test case is extended to verify the condition and ensure that our code doesn't crash in case SeatInterface calls into the already unbound TouchInterface. Reviewers: #plasma_on_wayland Subscribers: plasma-devel Tags: #plasma_on_wayland Differential Revision: https://phabricator.kde.org/D2035
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