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Commit 301e5716 authored by Vlad Zahorodnii's avatar Vlad Zahorodnii
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backends/drm: Fix surface and buffer damage order in qpainter output layers

The prototype of OutputLayer::endFrame() looks as follows

    virtual bool endFrame(const QRegion &renderedRegion, const QRegion &damagedRegion) = 0;

On the other hand, qpainter output layers use a different order in the
header file and the cpp file.
parent 91bef430
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