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Commit 23129c09 authored by Aleix Pol Gonzalez's avatar Aleix Pol Gonzalez 🐧 Committed by Aleix Pol Gonzalez
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SceneOpenGL2::paintCursor make sure the OpenGL context is current

Instead of painting right away when Cursors::currentCursorChanged is
emitted, mark as dirty and call again when paintCursor is called.

BUG: 439134
parent 2977ae8e
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