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Commit 1dbe3708 authored by Andreas Haratzis's avatar Andreas Haratzis Committed by Vlad Zahorodnii
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Fix for potential use-after-free introduced in a3b50500

If showOnScreenEdge is called, immediately followed by the client's destruction, it's possible that the next event queue process will call raiseClient with a destroyed client.
We avoid this by using singleShot that is lifetime-aware.
parent 0c266e76
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