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Commit 11c7e7a6 authored by Fabian Vogt's avatar Fabian Vogt
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scenes/opengl: Avoid blending for entirely opaque SurfaceItems

Blending is quite expensive especially with software rendering.
In the case of Firefox on Wayland, it uses a ARGB8888 buffer but marks the
entire surface as opaque, so the alpha channel can be ignored.

CCBUG: 440386
parent 1041ef82
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