Simplify tile dismissal
We want floating tiles to be activatable, but also dismiss the effect by clicking on the whitespace. The current solution doesn't work as a floating tile that is in turn split will pull focus from the children meaning those tiles can't be deleted. Rather than special casing and z-manipulation we can simplify everything by moving tile dismissal to the root of the effect and appropariately propagating the event. BUG: 465740 (cherry picked from commit 7b46f101)
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