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Commit b6320198 authored by Albert Astals Cid's avatar Albert Astals Cid
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KGameWindow::slotMovingArmiesArrived: Change delete to deleteLater

slotMovingArmiesArrived is sometimes called from
AnimSpritesGroup::oneArrived, if we delete the sprite there, later when
we do m_numberArrived = 0 after the emit it will be using already
deleted memory
parent 5ba838f7
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