Record: Make sure the frames we encode are in an expected format
QImage does not support BGRA32, which is what we are feeding from the dmabuf. Have OpenGL download a GL_RGBA and put it into a QImage without trying to guess what's on the other side, which just works. While at it, warn when a format conversion defaults, so we can know which values we need to have under control. (cherry picked from commit b8ec58e8)
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