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Commit 1b65486c authored by Volker Krause's avatar Volker Krause
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Pass view to scene item boundingRect() methods

The extend of some items depends on the current view transform, such as
items that are independent of the current zoom level.

In those cases we compute wrong bounding boxes, which can make hit
detection fail in some corner cases. That remains to be fixed, this is
merely clearing the way for that.
parent 726b7407
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