Fix "New Game" action always generating a game for value 0
SLOT(startNewGame()) was hiding to the bad-eyed porting developer that actually a default -1 argument was passed in this case, as startNewGame(int) was taking an int, not no argument. Connecting to method pointer QAction::triggered(bool) would now have int(false) == 0 passed every time.
parent
df2a8875
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