- Introducing oriented circles to help avoid jumping points
- Allow for a circle degenerating into a line for CircleCircleIntersection - Allow for oriented arcs (similarly to oriented circles) - Treat the case of a circle that degenerates into a line in circle-line intersection, also the case of both circles that degenerate to a line for a circle-circle intersection comparison with machine epsilon is changed to much larger value, using isSingular
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