fix a crash bug when renaming classes
I don't like the fix, as I don't know why it works. Apparently dec->inSymbolTable() is true, but the item isn't really in the symbol table while creating the declaration after the class has been renamed. It can be worked around by unsetting inSymbolTable while creating the declaration and setting it again later. It might be that this is in fact a bug in the duchain. Anyway; it works like this. BUG:288224
parent
182e59fd
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