the palette gets updated by all sorts of events on the scene now (incl....
the palette gets updated by all sorts of events on the scene now (incl. reparenting!), so make sure the palette is _really_ changing before marking it as custom this fixes widget colours not updating with theme changes -> if, for instance, an offscreen widget is created, this results in a reparenting (to null) and that in turn creates a palette changed event ... which was being intepretted as a custom palette being set and that would disable future updates due to theme changes. this also introduces a small helper which computes the palettes once for use by all widgets as a small performance improvement. BUG:261967
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9c073b75
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