use QELapsedTimer to measure animation delay
QElapsedTimer uses a monotic clock on all relevant systems and is thus invarant against date/time changes (while the bug was likely caused by daybreaks) BUG: 306186 REVIEW: 107250 FIXED-IN: 4.10 use monitc clock
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- kwin/libkwineffects/anidata.cpp 3 additions, 3 deletionskwin/libkwineffects/anidata.cpp
- kwin/libkwineffects/anidata_p.h 1 addition, 2 deletionskwin/libkwineffects/anidata_p.h
- kwin/libkwineffects/kwinanimationeffect.cpp 12 additions, 7 deletionskwin/libkwineffects/kwinanimationeffect.cpp
- kwin/libkwineffects/kwinanimationeffect.h 6 additions, 0 deletionskwin/libkwineffects/kwinanimationeffect.h
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