Migrating StarRating to float, solving ARM issues
As reported by Robin Lee in KDE bug 353898, qreal is defined differently in Qt on different platforms. Code that compiles on x86 platforms fails on ARM. By consequently using float instead of qreal, this issue can be avoided. Beside fixing this bug, some code has been refactored by moving a function from the class's public interface (header) to a private class. BUG: 353898
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