BasePlayerControl: Fix repeatMode de-sync
By removing repeatMode mirroring property we now have only single source of truth left for this data, and we won't end up with broken bindings after manual assignments. Fixes possible de-sync between the state of the Repeat button and the actual state displayed in its drop-down menu. It can be caused by clicking on the button at least once, and then changing mode either via button's drop-down menu or via global application menu.
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694de1eb
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