KisCanvas: use QImage to scale the patches, not QPainter
QPainter's smooth scaling is much, much worse than QImage's smooth scaling, so prescale the patch before painting. The OpenGL canvas is unaffected and still has crap anti-aliasing, but that's the price of OpenGL. CCBUG:276278
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- krita/ui/canvas/kis_image_patch.cpp 34 additions, 2 deletionskrita/ui/canvas/kis_image_patch.cpp
- krita/ui/canvas/kis_image_patch.h 8 additions, 0 deletionskrita/ui/canvas/kis_image_patch.h
- krita/ui/canvas/kis_prescaled_projection.cpp 5 additions, 1 deletionkrita/ui/canvas/kis_prescaled_projection.cpp
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