Handle z ordering of anchored shapes correctly like LO do
BUG:286589
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- libs/flake/KoShape.cpp 11 additions, 2 deletionslibs/flake/KoShape.cpp
- libs/flake/KoShape.h 8 additions, 0 deletionslibs/flake/KoShape.h
- plugins/textshape/TextShape.h 3 additions, 0 deletionsplugins/textshape/TextShape.h
- words/part/frames/KWFrameLayout.cpp 2 additions, 2 deletionswords/part/frames/KWFrameLayout.cpp
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