Fixed KisExperimentPaintOp to be much faster
Implemented an idea which we discussed long-long ago. The updates are coming now only for the areas that really changed. In this tool the changed area can be easily represented as a set of triangles. These triangles are then split into a set of rectangles and the path is rendered for these areas only. Notes: + now the tool can be used by artists for real work + smoothing and speed options work perfectly - mirroring doesn't work right now (will be fixed in the next patch) - displacement doesn't work (I've disabled it, because efficient implementation of it may take some time). I'll do it only if artists will really need it. CCBUG:263171
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f8750566
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